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# Ice Storm
- **Level**: 4 Evocation
- **Classes**: Druid, Sorcerer, Wizard
- **Casting Time**: 1 action
- **Range**: 300 feet
- **Components**: V, S, M (a mitten)
- **Duration**: instantaneous
- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)
Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.
**Using a Higher-Level Spell Slot.** The Bludgeoning damage increases by 1d10 for each spell slot level above 4.