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spells/md/srd_2024/control-water.md
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# Control Water
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- **Level**: 4 Transmutation
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- **Classes**: Cleric, Druid, Wizard
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- **Casting Time**: 1 action
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- **Range**: 300 feet
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- **Components**: V, S, M (a mixture of water and dust)
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- **Duration**: Concentration, 10 minute
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- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)
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Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts.
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