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# Chill Touch
- **Level**: Cantrip Necromancy
- **Classes**: Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: Touch
- **Components**: V, S
- **Duration**: instantaneous
- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
**Cantrip Upgrade.** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).