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spells/md/srd_2024/chill-touch.md
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spells/md/srd_2024/chill-touch.md
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# Chill Touch
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- **Level**: Cantrip Necromancy
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- **Classes**: Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 action
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- **Range**: Touch
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- **Components**: V, S
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- **Duration**: instantaneous
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- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)
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Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
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**Cantrip Upgrade.** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
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