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spells/md/level_up_advanced_5e/spirit-guardians-a5e.md
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# Spirit Guardians
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- **Level**: 3 Conjuration
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- **Classes**: Cleric
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- **Casting Time**: 1 action
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- **Range**: self
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- **Components**: V, S, M
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- **Duration**: Concentration, up to 10 minutes
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- **Source**: Level Up Advanced 5e
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You call down spirits of divine fury, filling the area with flitting spectral forms. You choose the form taken by the spirits.
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Creatures of your choice halve their Speed while in the area. When a creature enters the area for the first time on a turn or starts its turn there, it takes 3d6 radiant or necrotic damage (your choice).
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**Using a Higher-Level Spell Slot.** The damage increases by 1d6 for each slot level above 3rd.
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