initial commit
This commit is contained in:
14
spells/md/level_up_advanced_5e/sequester-a5e.md
Normal file
14
spells/md/level_up_advanced_5e/sequester-a5e.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Sequester
|
||||
|
||||
- **Level**: 7 Transmutation
|
||||
- **Classes**: Wizard
|
||||
- **Casting Time**: 1 action
|
||||
- **Range**: touch
|
||||
- **Components**: V, S, M
|
||||
- **Duration**: Permanent
|
||||
- **Source**: Level Up Advanced 5e
|
||||
|
||||
You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging.
|
||||
|
||||
The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.
|
||||
|
||||
Reference in New Issue
Block a user