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# Sequester
- **Level**: 7 Transmutation
- **Classes**: Wizard
- **Casting Time**: 1 action
- **Range**: touch
- **Components**: V, S, M
- **Duration**: Permanent
- **Source**: Level Up Advanced 5e
You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging.
The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.