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# Freedom of Movement
- **Level**: 4 Abjuration
- **Classes**: Artificer, Bard, Cleric, Druid
- **Casting Time**: 1 action
- **Range**: touch
- **Components**: V, S, M
- **Duration**: 1 hour
- **Source**: Level Up Advanced 5e
The target ignores difficult terrain. Spells and magical effects can't reduce its speed or cause it to be paralyzed or restrained. It can spend 5 feet of movement to escape from nonmagical restraints or grapples. The target's movement and attacks aren't penalized from being underwater.
**Using a Higher-Level Spell Slot.** When using a 6th-level spell slot the duration is 8 hours. When using an 8th-level spell slot the duration is 24 hours.