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spells/md/level_up_advanced_5e/contact-other-plane-a5e.md
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spells/md/level_up_advanced_5e/contact-other-plane-a5e.md
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# Contact Other Plane
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- **Level**: 5 Divination
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- **Classes**: Warlock, Wizard
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- **Casting Time**: 1 minute
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- **Range**: self
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- **Components**: V
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- **Duration**: 1 minute
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- **Source**: Level Up Advanced 5e
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You consult an otherworldly entity, risking your very mind in the process. Make a DC 15 Intelligence saving throw. On a failure, you take 6d6 psychic damage and suffer four levels of strife until you finish a long rest. A _greater restoration_ spell ends this effect.
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On a successful save, you can ask the entity up to 5 questions before the spell ends. When possible the entity responds with one-word answers: yes, no, maybe, never, irrelevant, or unclear. At the Narrator's discretion, it may instead provide a brief but truthful answer when necessary.
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