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spells/md/level_up_advanced_5e/call-lightning-a5e.md
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spells/md/level_up_advanced_5e/call-lightning-a5e.md
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# Call Lightning
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- **Level**: 3 Conjuration
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- **Classes**: Druid
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- **Casting Time**: 1 action
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- **Range**: 100 feet
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- **Components**: V, S
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- **Duration**: Concentration, up to 10 minutes
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- **Source**: Level Up Advanced 5e
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A 60-foot radius storm cloud that is 10 feet high appears in a space 100 feet above you. If there is not a point in the air above you that the storm cloud could appear, the spell fails (such as if you are in a small cavern or indoors).
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On the round you cast it, and as an action on subsequent turns until the spell ends, you can call down a bolt of lightning to a point directly beneath the cloud. Each creature within 5 feet of the point makes a Dexterity saving throw, taking 3d10 lightning damage on a failed save or half as much on a successful one.
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If you are outdoors in a storm when you cast this spell, you take control of the storm instead of creating a new cloud and the spell's damage is increased by 1d10.
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**Using a Higher-Level Spell Slot.** The damage increases by 1d10 for each slot level above 3rd.
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