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# Calculate
- **Level**: Cantrip Divination
- **Classes**: Artificer, Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: self
- **Components**: V, S
- **Duration**: Concentration, up to 1 hour
- **Source**: Level Up Advanced 5e
You instantly know the answer to any mathematical equation that you speak aloud. The equation must be a problem that a creature with Intelligence 20 could solve using nonmagical tools with 1 hour of calculation. Additionally, you gain an expertise die on Engineering checks made during the duration of the spell.
Note: Using the _calculate_ cantrip allows a player to make use of a calculator at the table in order to rapidly answer mathematical equations.