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spells/md/deep_magic_5e/goats-hoof-charm.md
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# Goat's Hoof Charm
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- **Level**: 1 transmutation
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- **Classes**: Druid, Ranger, Sorcerer, Wizard
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- **Casting Time**: 1 action
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- **Range**: Touch
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- **Components**: V, S, M (a goat’s hoof)
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- **Duration**: 1 minute
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- **Source**: Deep Magic 5e
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A creature you touch traverses craggy slopes with the surefootedness of a mountain goat. When ascending a slope that would normally be difficult terrain for it, the target can move at its full speed instead. The target also gains a +2 bonus on Dexterity checks and saving throws to prevent falling, to catch a ledge or otherwise stop a fall, or to move along a narrow ledge.
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**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 2nd level or higher, you can increase the duration by 1 minute, or you can affect one additional creature, for each slot level above 1st.
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