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spells/md/deep_magic_5e/dark-maw.md
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# Dark Maw
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- **Level**: Cantrip Necromancy
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- **Classes**: Cleric, Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 action
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- **Range**: Touch
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- **Components**: V, S
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- **Duration**: 1 round
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- **Source**: Deep Magic 5e
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Thick, penumbral ichor drips from your shadow-stained mouth, filling your mouth with giant shadow fangs. Make a melee spell attack against the target. On a hit, the target takes 1d8 necrotic damage as your shadowy fangs sink into it. If you have a bite attack (such as from a racial trait or a spell like alter self), you can add your spellcasting ability modifier to the damage roll but not to your temporary hit points.
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If you hit a humanoid target, you gain 1d4 temporary hit points until the start of your next turn.
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**Cantrip Upgrade.** This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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