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spells/md/deep_magic_5e/champions-weapon.md
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# Champion’s Weapon
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- **Level**: 2 conjuration
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- **Classes**:
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- **Casting Time**: 1 bonus action
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- **Range**: Self
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- **Components**: V, S
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- **Duration**: Concentration, up to 10 minutes
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- **Source**: Deep Magic 5e
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A spectral version of a melee weapon of your choice materializes in your hand. It has standard statistics for a weapon of its kind, but it deals force damage instead of its normal damage type and it sheds dim light in a 10-foot radius. You have proficiency with this weapon for the spell’s duration. The weapon can be wielded only by the caster; the spell ends if the weapon is held by a creature other than you or if you start your turn more than 10 feet from the weapon.
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**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 3rd level or higher, the weapon deals an extra 1d8 force damage for each slot level above 2nd.
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