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spells/md/5.2_srd_(d&d_2024)/incendiary-cloud.md
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spells/md/5.2_srd_(d&d_2024)/incendiary-cloud.md
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# Incendiary Cloud
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- **Level**: 8 Conjuration
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- **Classes**: Druid, Sorcerer, Wizard
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- **Casting Time**: 1 action
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- **Range**: 150 feet
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- **Components**: V, S
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- **Duration**: Concentration, 1 minute
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- **Source**: 5.2 SRD (D&D 2024)
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A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud's area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it. When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
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