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spells/md/5.2_srd_(d&d_2024)/conjure-woodland-beings.md
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# Conjure Woodland Beings
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- **Level**: 4 Conjuration
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- **Classes**: Druid, Ranger
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- **Casting Time**: 1 action
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- **Range**: Self
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- **Components**: V, S
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- **Duration**: Concentration, 10 minute
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- **Source**: 5.2 SRD (D&D 2024)
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You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
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**Using a Higher-Level Spell Slot.** The damage increases by 1d8 for each spell slot level above 4.
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