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spells/html/deep_magic_5e/summon-star.html
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spells/html/deep_magic_5e/summon-star.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Summon Star</title>
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</head>
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<body>
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<h1>Summon Star</h1>
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<ul>
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<li><strong>Level</strong>: 8 conjuration</li>
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<li><strong>Classes</strong>: </li>
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<li><strong>Casting Time</strong>: 1 action</li>
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<li><strong>Range</strong>: 90 feet</li>
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<li><strong>Components</strong>: V, S</li>
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<li><strong>Duration</strong>: Concentration, up to 1 minute</li>
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<li><strong>Source</strong>: Deep Magic 5e</li>
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</ul>
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<p>You summon a friendly star from the heavens to do your bidding. It appears in an unoccupied space you can see within range and takes the form of a glowing humanoid with long white hair. All creatures other than you who view the star must make a successful Wisdom saving throw or be charmed for the duration of the spell. A creature charmed in this way can repeat the Wisdom saving throw at the end of each of its turns. On a success, the creature is no longer charmed and is immune to the effect of this casting of the spell. In all other ways, the star is equivalent to a deva. It understands and obeys verbal commands you give it. If you do not give the star a command, it defends itself and attacks the last creature that attacked it. The star disappears when it drops to 0 hit points or when the spell ends.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/deep_magic_5e/summon-star.md">Markdown Format</a></p>
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</body>
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</html>
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