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spells/html/deep_magic_5e/scry-ambush.html
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spells/html/deep_magic_5e/scry-ambush.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Scry Ambush</title>
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</head>
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<body>
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<h1>Scry Ambush</h1>
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<ul>
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<li><strong>Level</strong>: 4 divination</li>
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<li><strong>Classes</strong>: Bard, Cleric, Druid, Ranger, Sorcerer, Warlock, Wizard</li>
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<li><strong>Casting Time</strong>: 1 reaction, which you take when an enemy tries to make a surprise attack against you</li>
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<li><strong>Range</strong>: Self</li>
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<li><strong>Components</strong>: V, S</li>
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<li><strong>Duration</strong>: Instantaneous</li>
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<li><strong>Source</strong>: Deep Magic 5e</li>
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</ul>
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<p>You foresee your foe’s strike a split second before it occurs. When you cast this spell successfully, you also designate a number of your allies that can see or hear you equal to your spellcasting ability modifier + your proficiency bonus. Those allies are also not surprised by the attack and can act normally in the first round of combat.</p>
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<p>If you would be surprised, you must make a check using your spellcasting ability at the moment your reaction would be triggered. The check DC is equal to the current initiative count. On a failed check, you are surprised and can’t use your reaction to cast this spell until after your next turn. On a successful check, you can use your reaction to cast this spell immediately.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/deep_magic_5e/scry-ambush.md">Markdown Format</a></p>
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</body>
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</html>
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