initial commit

This commit is contained in:
kyle committed 2025-06-07 07:58:30 -05:00
commit 55f791d177
14892 files changed
+1294507

No files matched your search

@@ -0,0 +1,54 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
#monsterTable td:nth-child(4),
#monsterTable th:nth-child(4) {
white-space: nowrap;
}
</style>
<title>Conjure Scarab Swarm</title>
</head>
<body>
<h1>Conjure Scarab Swarm</h1>
<ul>
<li><strong>Level</strong>: 2 conjuration</li>
<li><strong>Classes</strong>: Cleric, Druid, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 60 feet</li>
<li><strong>Components</strong>: V, S, M (a beetle carapace)</li>
<li><strong>Duration</strong>: Concentration, up to 10 minutes</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>You summon swarms of scarab beetles to attack your foes. Two swarms of insects (beetles) appear in unoccupied spaces that you can see within range.</p>
<p>Each swarm disappears when it drops to 0 hit points or when the spell ends. The swarms are friendly to you and your allies. Make one initiative roll for both swarms, which have their own turns. They obey verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they defend themselves from hostile creatures but otherwise take no actions.</p>
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/deep_magic_5e/conjure-scarab-swarm.md">Markdown Format</a></p>
</body>
</html>