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<title>Incendiary Cloud</title>
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<h1>Incendiary Cloud</h1>
<ul>
<li><strong>Level</strong>: 8</li>
<li><strong>Classes</strong>: Sorcerer, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 150 feet</li>
<li><strong>Components</strong>: V, S</li>
<li><strong>Duration</strong>: Up to 1 minute</li>
<li><strong>Source</strong>: <a href="http://dnd.wizards.com/articles/features/systems-reference-document-srd">5e Core Rules</a></li>
</ul>
<p>A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. When the cloud appears, each creature in it must make a dexterity saving throw. A creature takes 10d8 fire damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the spell's area for the first time on a turn or ends its turn there. The cloud moves 10 feet directly away from you in a direction that you choose at the start of each of your turns.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5e_core_rules/incendiary-cloud.md">Markdown Format</a></p>
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