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spells/html/5.2_srd_(d&d_2024)/sequester.html
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spells/html/5.2_srd_(d&d_2024)/sequester.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Sequester</title>
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</head>
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<body>
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<h1>Sequester</h1>
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<ul>
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<li><strong>Level</strong>: 7 Transmutation</li>
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<li><strong>Classes</strong>: Wizard</li>
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<li><strong>Casting Time</strong>: 1 action</li>
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<li><strong>Range</strong>: Touch</li>
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<li><strong>Components</strong>: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)</li>
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<li><strong>Duration</strong>: until dispelled</li>
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<li><strong>Source</strong>: 5.2 SRD (D&D 2024)</li>
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</ul>
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<p>With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/sequester.md">Markdown Format</a></p>
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</body>
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</html>
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