initial commit
This commit is contained in:
commit
55f791d177
14892 files changed
+1294507
No files matched your search
@@ -0,0 +1,53 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
ul, ol {
|
||||
padding-left: 20px;
|
||||
margin-left: 0;
|
||||
}
|
||||
li {
|
||||
margin-left: 0; /* Remove margin from li */
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
th, td {
|
||||
border: 1px solid black;
|
||||
padding: 5px;
|
||||
text-align: left;
|
||||
}
|
||||
#monsterTable td:nth-child(4),
|
||||
#monsterTable th:nth-child(4) {
|
||||
white-space: nowrap;
|
||||
}
|
||||
</style>
|
||||
<title>Detect Evil and Good</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Detect Evil and Good</h1>
|
||||
<ul>
|
||||
<li><strong>Level</strong>: 1 Divination</li>
|
||||
<li><strong>Classes</strong>: Cleric, Paladin</li>
|
||||
<li><strong>Casting Time</strong>: 1 action</li>
|
||||
<li><strong>Range</strong>: Self</li>
|
||||
<li><strong>Components</strong>: V, S</li>
|
||||
<li><strong>Duration</strong>: Concentration, 10 minute</li>
|
||||
<li><strong>Source</strong>: 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>For the duration, you sense the location of any Aberration, Celestial, Elemental, Fey, Fiend, or Undead within 30 feet of yourself. You also sense whether the Hallow spell is active there and, if so, where. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/detect-evil-and-good.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
Reference in new issue
Block a user