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rules/html/5.1 SRD (D&D 2014)/Monsters (Alt)/Monsters Z.html
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rules/html/5.1 SRD (D&D 2014)/Monsters (Alt)/Monsters Z.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0;
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Monsters (Z)</title>
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</head>
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<body>
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<p><a href="../../../md/5.1 SRD (D&D 2014)/Monsters (Alt)/Monsters Z.md">Markdown</a></p>
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<h1>Monsters (Z)</h1>
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<h2>Zombies</h2>
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<h3>Zombie</h3>
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<p><em>Medium undead, neutral evil</em></p>
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<p><strong>Armor Class</strong> 8</p>
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<p><strong>Hit Points</strong> 22 (3d8+9)</p>
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<p><strong>Speed</strong> 20 ft.</p>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>13 (+1)</td>
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<td>6 (-2)</td>
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<td>16 (+3)</td>
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<td>3 (-4)</td>
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<td>6 (-2)</td>
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<td>5 (-3)</td>
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</tr>
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</tbody>
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</table>
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<p><strong>Saving Throws</strong> Wis +0</p>
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<p><strong>Damage Immunities</strong> poison</p>
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<p><strong>Condition Immunities</strong> poisoned</p>
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<p><strong>Senses</strong> darkvision 60 ft., passive Perception 8</p>
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<p><strong>Languages</strong> understands the languages it knew in life but can't speak</p>
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<p><strong>Challenge</strong> 1/4 (50 XP)</p>
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<p><strong><em>Undead Fortitude</em></strong>. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.</p>
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<h6>Actions</h6>
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<p><strong><em>Slam</em></strong>. <em>Melee Weapon Attack:</em> +3 to hit, reach 5 ft., one target. <em>Hit:</em> 4 (1d6+1) bludgeoning damage.</p>
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<h3>Ogre Zombie</h3>
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<p><em>Large undead, neutral evil</em></p>
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<p><strong>Armor Class</strong> 8</p>
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<p><strong>Hit Points</strong> 85 (9d10+36)</p>
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<p><strong>Speed</strong> 30 ft.</p>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>19 (+4)</td>
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<td>6 (-2)</td>
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<td>18 (+4)</td>
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<td>3 (-4)</td>
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<td>6 (-2)</td>
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<td>5 (-3)</td>
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</tr>
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</tbody>
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</table>
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<p><strong>Saving Throws</strong> Wis +0</p>
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<p><strong>Damage Immunities</strong> poison</p>
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<p><strong>Condition Immunities</strong> poisoned</p>
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<p><strong>Senses</strong> darkvision 60 ft., passive Perception 8</p>
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<p><strong>Languages</strong> understands Common and Giant but can't speak</p>
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<p><strong>Challenge</strong> 2 (450 XP)</p>
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<p><strong><em>Undead Fortitude</em></strong>. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.</p>
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<h6>Actions</h6>
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<p><strong><em>Morningstar</em></strong>. <em>Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 13 (2d8+4) bludgeoning damage.</p>
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</body>
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</html>
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