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<title>Monsters (X)</title>
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<p><a href="../../../md/5.1 SRD (D&D 2014)/Monsters (Alt)/Monsters X.md">Markdown</a></p>
<h1>Monsters (X)</h1>
<h2>Xorn</h2>
<p><em>Medium elemental, neutral</em></p>
<p><strong>Armor Class</strong> 19 (natural armor)</p>
<p><strong>Hit Points</strong> 73 (7d8+42)</p>
<p><strong>Speed</strong> 20 ft., burrow 20 ft.</p>
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<th>STR</th>
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<th>CON</th>
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<th>CHA</th>
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<td>17 (+3)</td>
<td>10 (+0)</td>
<td>22 (+6)</td>
<td>11 (+0)</td>
<td>10 (+0)</td>
<td>11 (+0)</td>
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<p><strong>Skills</strong> Perception +6, Stealth +3</p>
<p><strong>Damage Resistances</strong> piercing and slashing from nonmagical attacks that aren't adamantine</p>
<p><strong>Senses</strong> darkvision 60 ft., tremorsense 60 ft., passive Perception 16</p>
<p><strong>Languages</strong> Terran</p>
<p><strong>Challenge</strong> 5 (1,800 XP)</p>
<p><strong><em>Earth Glide</em></strong>. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.</p>
<p><strong><em>Stone Camouflage</em></strong>. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.</p>
<p><strong><em>Treasure Sense</em></strong>. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.</p>
<h6>Actions</h6>
<p><strong><em>Multiattack</em></strong>. The xorn makes three claw attacks and one bite attack.</p>
<p><strong><em>Claw</em></strong>. <em>Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d6+3) slashing damage.</p>
<p><strong><em>Bite</em></strong>. <em>Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 13 (3d6+3) piercing damage.</p>
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