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rules/html/5.1 SRD (D&D 2014)/Characterizations/Feats.html
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rules/html/5.1 SRD (D&D 2014)/Characterizations/Feats.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0;
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Feats</title>
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</head>
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<body>
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<p><a href="../../../md/5.1 SRD (D&D 2014)/Characterizations/Feats.md">Markdown</a></p>
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<h1>Feats</h1>
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<p>A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.</p>
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<p>At certain levels, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead. You can take each feat only once, unless the feat's description says otherwise.</p>
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<p>You must meet any prerequisite specified in a feat to take that feat. If you ever lose a feat's prerequisite, you can't use that feat until you regain the prerequisite. For example, the Grappler feat requires you to have a Strength of 13 or higher. If your Strength is reduced below 13 somehow-perhaps by a withering curse-you can't benefit from the Grappler feat until your Strength is restored.</p>
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<h2>Grappler</h2>
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<p><em>Prerequisite: Strength 13 or higher</em></p>
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<p>You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:</p>
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<ul>
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<li>You have advantage on attack rolls against a creature you are grappling.</li>
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<li>You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.</li>
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</ul>
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</body>
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</html>
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