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monsters/md/tome_of_beasts_3/hag-brine.md
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# Hag, Brine
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*Medium* *Fey* *lawful evil*
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- **Armor Class:** 16 (natural armor)
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- **Hit Points:** 150 (20d8 +60)
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- **Speed:** walk 15 ft. swim 40 ft.
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- **Challenge Rating:** 9 (5,000 XP)
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- **Source:** Tome of Beasts 3, page 225
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 19 (+4) |
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- **Skills:** perception +3
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- **Condition Immunities:** charmed, poisoned
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- **Senses:** darkvision 120', passive Perception 17
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- **Languages:** Aquan, Common, Sylvan
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### Special Abilities
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- **Amphibious:** Can breathe air and water.
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- **Magic Resistance:** Advantage: spell/magic effect saves.
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- **Polluted Aura:** Each creature in same water as hag and that starts its turn within 20' of hag: poisoned while within aura and for 1 min after it leaves (DC 16 Con not poisoned). A poisoned creature that starts its turn outside aura can re-save success ends effect on itself.
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- **Skilled Submariner:** Advantage on Wis (Perception) and Wis (Survival) checks to find creatures and objects underwater. Has advantage on Dex (Stealth) checks made to hide while underwater.
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- **Speak with Aquatic Creatures:** Communicate with Beasts and Monstrosities that have a swimming speed as if they shared a language.
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### Actions
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- **Multiattack:** Two Claw attacks and one Tail Slap attack.
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- **Claw:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 12 (2d8+3) slashing damage + 7 (2d6) poison. Target incapacitated until the end of its next turn (DC 16 Con not incapacitated). If it fails the save by 5+ it is paralyzed instead.
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- **Tail Slap:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12 +3) bludgeoning damage and target must make DC 16 Str save or pushed up to 10 ft. away from the hag.
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- **Shriek (Recharge 5-6):** Unleashes a painful screeching in a 30' cone. Each creature in the area: 33 (6d10) thunder and is stunned until the end of its next turn (DC 16 Con half damage and isn't stunned).
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- **Denizens of the Deep (1/Day):** Magically calls 4 reef sharks 2 swarms of quippers or 1 Beast of up to CR 2 with swim speed. Arrive in 1d4 rounds act as hag allies obeying her spoken commands. Beasts stay 1 hr until hag dies or until hag dismisses them as bonus action.
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- **Spellcasting:** Cha (DC 16) no material components: At will: minor illusion • 3/day ea: charm person major image1/day: control water
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