initial commit
This commit is contained in:
38
monsters/md/tome_of_beasts_3/alke.md
Normal file
38
monsters/md/tome_of_beasts_3/alke.md
Normal file
@@ -0,0 +1,38 @@
|
||||
# Alke
|
||||
|
||||
*Large* *Monstrosity* *unaligned*
|
||||
|
||||
- **Armor Class:** 14 (natural armor)
|
||||
- **Hit Points:** 114 (12d10+48)
|
||||
- **Speed:** walk 50 ft. climb 30 ft.
|
||||
- **Challenge Rating:** 5 (1,800 XP)
|
||||
- **Source:** Tome of Beasts 3, page 16
|
||||
|
||||
| STR | DEX | CON | INT | WIS | CHA |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| 18 (+4) | 15 (+2) | 18 (+4) | 4 (-3) | 13 (+1) | 12 (+1) |
|
||||
|
||||
- **Saving Throws**: Dex +5, Cha +4
|
||||
- **Skills:** perception +1
|
||||
- **Condition Immunities:** petrified
|
||||
- **Senses:** darkvision 60', passive Perception 16
|
||||
- **Languages:** —
|
||||
|
||||
### Special Abilities
|
||||
|
||||
- **Back Spikes:** Any Small or larger creature riding alke against its will: 14 (4d6) piercing damage (DC 15 Dex half).
|
||||
- **Keen Sight:** Advantage: sight Wis (Percept) checks.
|
||||
- **Pounce:** If it moves 30'+ straight toward a creature and then hits it with Claws on the same turn that target: DC 15 Str save or be knocked prone. If target is prone alke can make one Beak attack vs. it as a bonus action.
|
||||
|
||||
### Actions
|
||||
|
||||
- **Multiattack:** One Beak attack and two Claws attacks.
|
||||
- **Beak:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) piercing damage.
|
||||
- **Claws:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.
|
||||
- **Piercing Roll (Recharge 4-6):** Tucks in its head and throws itself spikes first into nearby foes. Alke moves up to 25 ft. in a straight line and can move through space of any Med or smaller creature. The first time it enters a creature's space during this move creature takes 14 (4d6) bludgeoning damage and 14 (4d6) piercing damage and is knocked prone (DC 15 Str half not knocked prone.)
|
||||
|
||||
### Reactions
|
||||
|
||||
- **Repelling Spikes:** Adds 3 to its AC vs. one melee or ranged weapon attack that would hit it. To do so the alke must see the attacker and not be prone.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user