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# Orobas Devil
*Large* *Fiend* *Lawful Evil*
- **Armor Class:** 19 (natural armor, shield)
- **Hit Points:** 203 (14d10 + 126)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 14 (11,500 XP)
- **Source:** Tome of Beasts 2023, page 99
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 26 (+8) | 14 (+2) | 28 (+9) | 23 (+6) | 26 (+8) | 21 (+5) |
- **Saving Throws**: Str +13, Dex +7, Con +14, Wis +13
- **Skills:** Deception +10, History +11, Insight +13, Perception +13, Persuasion +10
- **Damage Vulnerabilities:** False
- **Damage Immunities:** fire, poison
- **Damage Resistances:** acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
- **Condition Immunities:** poisoned
- **Senses:** truesight 90 ft., passive Perception 23
- **Languages:** Celestial, Infernal, telepathy 100 ft.
### Special Abilities
- **Deceptive Advice:** When the orobas casts a spell of the divination school, it has advantage on Charisma (Deception) checks for 1 minute.
- **Hellish Weapons:** The orobas's weapon attacks are magical. When the orobas hits with any weapon, the weapon deals an extra 3d8 fire damage (included in the attack).
- **Magic Resistance:** The orobas has advantage on saving throws against spells and other magical effects.
- **Sense Consecrated:** The orobas can pinpoint the location of Celestials, consecrated places or objects, and creatures wielding divine or celestial power, such as clerics, paladins, or aasimars, within 60 feet of it.
### Actions
- **Multiattack:** The orobas makes one Bite attack, one Flail attack, and one Stomp attack, or it makes four Hurl Flame attacks.
- **Bite:** Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 13 (3d8) fire damage and 10 (3d6) poison damage, and the target must succeed on a DC 18 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- **Flail:** Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage plus 13 (3d8) fire damage.
- **Stomp:** Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 8) bludgeoning damage plus 13 (3d8) fire damage.
- **Hurl Flame:** Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 23 (4d8 + 5) fire damage.
- **Teleport:** The orobas magically teleports, along with any equipment, up to 120 feet to an unoccupied space it can see.
- **Spellcasting:** The orobas casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):<br>At will: augury, detect thoughts, guidance<br>3/day each: locate creature, nondetection<br>1/day each: contact other plane (as an action), legend lore (as an action)
### Reactions
- **Prediction (3/Day):** When the orobas makes an ability check or attack, it can choose to have advantage on the roll.