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monsters/md/tome_of_beasts_2/snow-giant.md
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# Snow Giant
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*Huge* *Giant* *neutral*
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- **Armor Class:** 11
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- **Hit Points:** 138 (12d12+60)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 5 (1,800 XP)
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- **Source:** Tome of Beasts 2, page 174
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 12 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 6 (-2) |
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- **Saving Throws**: Con +8, Wis +5
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- **Skills:** athletics +7, stealth +4, survival +5
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- **Damage Vulnerabilities:** fire
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- **Damage Immunities:** cold
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- **Condition Immunities:** grappled, restrained
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- **Senses:** passive Perception 12
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- **Languages:** Common, Giant
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### Special Abilities
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- **Snow Camouflage:** The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
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- **Snow Regeneration:** The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
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### Actions
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- **Multiattack:** The snow giant makes two club attacks.
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- **Club:** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
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- **Giant Snowball:** Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.
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