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# Snow Giant
*Huge* *Giant* *neutral*
- **Armor Class:** 11
- **Hit Points:** 138 (12d12+60)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 5 (1,800 XP)
- **Source:** Tome of Beasts 2, page 174
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 19 (+4) | 12 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 6 (-2) |
- **Saving Throws**: Con +8, Wis +5
- **Skills:** athletics +7, stealth +4, survival +5
- **Damage Vulnerabilities:** fire
- **Damage Immunities:** cold
- **Condition Immunities:** grappled, restrained
- **Senses:** passive Perception 12
- **Languages:** Common, Giant
### Special Abilities
- **Snow Camouflage:** The snow giant has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
- **Snow Regeneration:** The snow giant regains 5 hp at the start of its turn if it has at least 1 hp and it is in snowy terrain.
### Actions
- **Multiattack:** The snow giant makes two club attacks.
- **Club:** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
- **Giant Snowball:** Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 4 (1d8) cold damage, and the target must succeed on a DC 16 Dexterity save or be blinded until the end of its next turn.