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# Silver Dragon Wyrmling Skeleton
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*Medium* *Undead* *lawful evil*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 45 (6d8+18)
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- **Speed:** walk 30 ft. fly 60 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Tome of Beasts 2, page 113
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
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- **Saving Throws**: Dex +2, Con +5, Wis +2, Cha +1
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- **Skills:**
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- **Damage Vulnerabilities:** bludgeoning
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- **Damage Immunities:** cold, poison
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- **Condition Immunities:** exhaustion, poisoned
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- **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10
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- **Languages:** understands all languages it knew in life but can’t speak
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### Actions
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- **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
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- **Breath Weapons (Recharge 5-6):** The dragon uses one of the following breath weapons: <br>* Shard Breath. The skeleton exhales a 15-foot cone of bone shards. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one. <br>* Noxious Breath. The skeleton exhales a 15-foot cone of gas. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. A creature poisoned in this way can repeat the saving throw at the end of each of its turns, ending the poisoned condition on itself on a success.
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