initial commit
This commit is contained in:
33
monsters/md/tome_of_beasts_2/harefolk.md
Normal file
33
monsters/md/tome_of_beasts_2/harefolk.md
Normal file
@@ -0,0 +1,33 @@
|
||||
# Harefolk
|
||||
|
||||
*Small* *Humanoid* *chaotic good*
|
||||
|
||||
- **Armor Class:** 13 (leather armor)
|
||||
- **Hit Points:** 18 (4d6+4)
|
||||
- **Speed:** burrow 10 ft. walk 30 ft.
|
||||
- **Challenge Rating:** 1/4 (50 XP)
|
||||
- **Source:** Tome of Beasts 2, page 194
|
||||
|
||||
| STR | DEX | CON | INT | WIS | CHA |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
|
||||
|
||||
- **Skills:** perception +3, survival +3
|
||||
- **Senses:** passive Perception 13
|
||||
- **Languages:** Common
|
||||
|
||||
### Special Abilities
|
||||
|
||||
- **Keen Smell:** The harefolk has advantage on Wisdom (Perception) checks that rely on smell.
|
||||
- **Ready for Trouble:** The harefolk can't be surprised, and it has advantage on initiative rolls if it isn't incapacitated or unconscious.
|
||||
- **Shapechanger Sensitivity:** The harefolk has advantage on Intelligence (Investigation) and Wisdom (Insight) checks to determine if a creature is a shapechanger. It automatically succeeds when the shapechanger is a werewolf. In addition, the harefolk has advantage on its first attack roll each turn against a creature with the Shapechanger trait or Change Shape action, regardless of whether the harefolk was previously aware of the shapechanger's nature.
|
||||
- **Snow Camouflage:** The harefolk has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
|
||||
- **Snow Walker:** The harefolk can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
|
||||
|
||||
### Actions
|
||||
|
||||
- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
|
||||
- **Shortsword:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
|
||||
- **Sling:** Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user