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# Thread-Bound Constrictor Snake
*Huge* *Construct* *unaligned*
- **Armor Class:** 12
- **Hit Points:** 60 (8d12+8)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** Creature Codex, page 353
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 19 (+4) | 14 (+2) | 12 (+1) | 1 (-5) | 10 (+0) | 3 (-4) |
- **Skills:**
- **Damage Immunities:** poison
- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 10
- **Languages:** understands the languages of its creator but can't speak
### Special Abilities
- **Antimagic Susceptibility:** The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute.
- **Immutable Form:** The snake is immune to any spell or effect that would alter its form.
- **Magic Weapons:** The snake's weapon attacks are magical.
- **Shifting Form:** The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
### Actions
- **Constrict:** Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.