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monsters/md/creature_codex/sootwing.md
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monsters/md/creature_codex/sootwing.md
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# Sootwing
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*Small* *Beast* *unaligned*
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- **Armor Class:** 11
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- **Hit Points:** 13 (3d6+3)
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- **Speed:** fly 30 ft. walk 25 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** Creature Codex, page 179
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 11 (+0) | 12 (+1) | 12 (+1) | 3 (-4) | 10 (+0) | 7 (-2) |
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- **Skills:** perception +2, stealth +3
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- **Damage Immunities:** fire
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- **Senses:** darkvision 60 ft., passive Perception 12
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- **Languages:** -
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### Special Abilities
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- **Antennae:** The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
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### Actions
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- **Proboscis:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
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- **Sooty Wings (1/Day):** A 20-foot radius cloud of smoldering ash disperses from the sootwing. Each creature in that area must make a DC 11 Constitution saving throw. On a failure, a creature takes 4 (1d8) fire damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded.
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