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monsters/md/creature_codex/scitalis.md
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monsters/md/creature_codex/scitalis.md
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# Scitalis
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*Large* *Monstrosity* *unaligned*
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- **Armor Class:** 13 (natural armor)
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- **Hit Points:** 58 (9d10+9)
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- **Speed:** swim 30 ft. walk 20 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Creature Codex, page 321
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 16 (+3) | 12 (+1) | 12 (+1) | 2 (-4) | 18 (+4) | 3 (-4) |
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- **Saving Throws**: Con +3, Wis +6, Cha +2
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- **Skills:** perception +6
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- **Damage Resistances:** cold
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- **Senses:** blindsight 10 ft., passive Perception 16
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- **Languages:** -
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### Special Abilities
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- **Magic Resistance:** The scitalis has advantage on saving throws against spells and other magical effects.
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### Actions
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
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- **Stunning Scales:** Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.
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