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monsters/md/creature_codex/ring-servant.md
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# Ring Servant
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*Large* *Construct* *neutral*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 114 (12d10+48)
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- **Speed:** fly 60 ft. hover True ft. walk 0 ft.
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- **Challenge Rating:** 8 (3,900 XP)
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- **Source:** Creature Codex, page 318
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 20 (+5) | 10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 10 (+0) |
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- **Saving Throws**: Str +8, Wis +4
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- **Skills:** athletics +8, perception +4
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- **Damage Immunities:** poison
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- **Damage Resistances:** cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
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- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned, stunned
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- **Senses:** darkvision 60 ft., passive Perception 14
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- **Languages:** understands the language of its creator but can't speak
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### Special Abilities
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- **Immutable Form:** The ring servant is immune to any spell or effect that would alter its form.
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- **Magic Weapons:** The ring servant's slam attacks are magical.
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### Actions
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- **Multiattack:** The ring servant makes two slam attacks.
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- **Slam:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. The target must succeed on a DC 16 Strength saving throw or be knocked prone.
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- **Ring of Destruction (Recharge 5-6):** The ring servant discharges a spinning ring of magical energy. Each creature within 20 feet of the servant must make a DC 16 Dexterity saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one.
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