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# Light Cavalry
*Medium* *Humanoid* *lawful neutral*
- **Armor Class:** 14 (leather, shield)
- **Hit Points:** 39 (6d8+12)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** Creature Codex, page 256
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
- **Skills:** athletics +4, perception +4
- **Damage Resistances:** fire
- **Senses:** passive Perception 14
- **Languages:** Common, Draconic
### Special Abilities
- **Infantry Slayer:** While mounted, the dragonborn has advantage on melee weapon attacks against creatures that are Medium or smaller and are not mounted.
- **Mounted Warrior:** While mounted, the dragonborn's mount can't be charmed or frightened.
### Actions
- **Cavalry Saber:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- **Shortbow:** Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
- **Fire Breath (Recharges after a Short or Long Rest):** The dragonborn breathes fire in a 15-foot cone. All creatures in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.