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monsters/md/creature_codex/ghast-of-leng.md
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# Ghast of Leng
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*Large* *Aberration* *neutral evil*
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- **Armor Class:** 14 (natural armor)
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- **Hit Points:** 127 (17d10+34)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 3 (700 XP)
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- **Source:** Creature Codex, page 168
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 15 (+2) | 17 (+3) | 14 (+2) | 4 (-3) | 9 (-1) | 6 (-2) |
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- **Saving Throws**: Con +4, Wis +1
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- **Skills:** perception +1
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- **Damage Vulnerabilities:** radiant
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- **Damage Resistances:** cold
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- **Senses:** darkvision 120 ft., passive Perception 11
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- **Languages:** Void Speech
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### Special Abilities
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- **Blood Frenzy:** The ghast of Leng has advantage on melee attack rolls against any creature that doesn't have all its hp.
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- **Keen Smell:** The ghast of Leng has advantage on Wisdom (Perception) checks that rely on smell.
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- **Sunlight Hypersensitivity:** The ghast of Leng takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
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### Actions
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
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- **Claws:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
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