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# Child of Yggdrasil
*Large* *Aberration* *neutral evil*
- **Armor Class:** 14 (natural armor)
- **Hit Points:** 112 (15d10+30)
- **Speed:** climb 20 ft. walk 20 ft.
- **Challenge Rating:** 6 (2,300 XP)
- **Source:** Creature Codex, page 61
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 8 (-1) |
- **Skills:** perception +7, stealth +3
- **Damage Vulnerabilities:** fire
- **Damage Immunities:** acid, cold; bludgeoning from nonmagical attacks
- **Senses:** darkvision 60 ft., passive Perception 17
- **Languages:** Common, Giant
### Special Abilities
- **Acid Touch:** As an action, the child of Yggdrasil destroys one nonmagical object that isn't being worn or carried, such as a rope, plank, candlestick, or even an entire bronze cauldron.
- **Forest Camouflage:** The child of Yggdrasil has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
- **Keen Smell:** The child of Yggdrasil has advantage on Wisdom (Perception) checks that rely on smell.
### Actions
- **Multiattack:** The child of Yggdrasil makes three claw attacks.
- **Claw:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) acid damage.