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monsters/md/creature_codex/cats-of-ulthar.md
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# Cats of Ulthar
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*Huge* *Beast* *unaligned*
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- **Armor Class:** 14
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- **Hit Points:** 55 (10d10)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 4 (1,100 XP)
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- **Source:** Creature Codex, page 58
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 9 (-1) | 18 (+4) | 10 (+0) | 2 (-4) | 14 (+2) | 3 (-4) |
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- **Skills:** stealth +6
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- **Damage Resistances:** bludgeoning, piercing, slashing
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- **Condition Immunities:** charmed, frightened, paralyzed, petrified, prone, restrained, stunned
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- **Senses:** darkvision 30 ft., passive Perception 12
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- **Languages:** -
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### Special Abilities
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- **Feline Terror:** Each creature in the swarm must succeed on a DC 12 Wisdom saving throw or fall prone and become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the swarm's Feline Terror for the next 24 hours.
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- **Keen Senses:** The swarm has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
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- **Swarm:** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny cat. The swarm can't regain hp or gain temporary hp.
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### Actions
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- **Bites:** Melee Weapon Attack: +6 to hit, reach 0 ft., up to two creatures in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
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