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monsters/md/a5e_monstrous_menagerie/werebear-a5e.md
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# Werebear
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*Medium* *Humanoid*
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- **Armor Class:** 11
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- **Hit Points:** 135 (18d8+54)
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- **Speed:** walk 30 ft. climb 30 ft.
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- **Challenge Rating:** 5 (1,800 XP)
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- **Source:** A5e Monstrous Menagerie, page 312
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
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- **Skills:** perception +4
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- **Damage Immunities:** damage from nonmagical, non-silvered weapons
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- **Senses:** passive Perception 16
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- **Languages:** Common
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### Special Abilities
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- **Keen Smell:** The werebear has advantage on Perception checks that rely on smell.
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- **Wolfsbane:** Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.
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### Actions
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- **Multiattack:** The werebear makes two claw attacks two greataxe attacks or two handaxe attacks.
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- **Greataxe (Humanoid or Hybrid Form Only):** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
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- **Handaxe (Humanoid or Hybrid Form Only):** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
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- **Claw (Bear or Hybrid Form Only):** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 15). Until this grapple ends the werebear can't use its greataxe and can't attack a different target with its claw.
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- **Bite (Bear or Hybrid Form Only):** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a humanoid it makes a DC 14 Constitution saving throw. On a failure it is cursed with werebear lycanthropy.
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### Bonus Actions
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- **Shapeshift:** The werebear changes its form to a Large bear, a Large bear-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged except for its size. It can't speak in bear form. Its equipment is not transformed. It reverts to its true form if it dies.
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- **Frenzied Bite (While Bloodied:** The werebear makes a bite attack.
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