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monsters/md/a5e_monstrous_menagerie/skeleton-a5e.md
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# Skeleton
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*Medium* *Undead*
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- **Armor Class:** 13
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- **Hit Points:** 13 (2d8+4)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** A5e Monstrous Menagerie, page 393
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 10 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
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- **Skills:**
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- **Damage Vulnerabilities:** bludgeoning
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- **Damage Immunities:** poison
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- **Condition Immunities:** fatigue, poisoned
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:** understands the languages it knew in life but can't speak
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### Special Abilities
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- **Undead Nature:** A skeleton doesnt require air, sustenance, or sleep.
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### Actions
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- **Shortsword:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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- **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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