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monsters/md/a5e_monstrous_menagerie/skeletal-warhorse-a5e.md
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# Skeletal Warhorse
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*Large* *Undead*
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- **Armor Class:** 11
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- **Hit Points:** 30 (4d10+8)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 1/2 (100 XP)
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- **Source:** A5e Monstrous Menagerie, page 394
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 18 (+4) | 12 (+1) | 14 (+2) | 3 (-4) | 8 (-1) | 5 (-3) |
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- **Skills:**
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- **Damage Vulnerabilities:** bludgeoning
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- **Damage Immunities:** poison
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- **Condition Immunities:** fatigue, poisoned
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:**
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### Special Abilities
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- **Undead Nature:** A skeleton doesnt require air, sustenance, or sleep.
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### Actions
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- **Hooves:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skeleton moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.
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