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monsters/md/a5e_monstrous_menagerie/dire-wolf-a5e.md
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# Dire Wolf
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*Large* *Beast*
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- **Armor Class:** 13
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- **Hit Points:** 30 (4d10+8)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 1 (200 XP)
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- **Source:** A5e Monstrous Menagerie, page 443
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 16 (+3) | 14 (+2) | 14 (+2) | 2 (-4) | 12 (+1) | 6 (-2) |
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- **Skills:** perception +3, stealth +4
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- **Senses:** darkvision 30 ft., passive Perception 13
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- **Languages:**
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### Special Abilities
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- **Keen Hearing and Smell:** The wolf has advantage on Perception checks that rely on hearing and smell.
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- **Pack Tactics:** The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and not incapacitated.
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### Actions
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.
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