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monsters/md/5.2_srd_(2025_mm)/roper_mm_2024.md
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monsters/md/5.2_srd_(2025_mm)/roper_mm_2024.md
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# Roper
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*Large Aberration, Neutral Evil*
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- **Armor Class:** 20
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- **Hit Points:** 93 (11d10 + 33)
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- **Speed:** 10 ft., Climb 20 ft.
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- **Initiative**: +5 (15)
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|STAT|SCORE|MOD|SAVE|
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| --- | --- | --- | ---- |
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| STR | 18 | +4 | +4 |
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| DEX | 8 | -1 | -1 |
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| CON | 17 | +3 | +3 |
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| INT | 7 | -2 | -2 |
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| WIS | 16 | +3 | +3 |
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| CHA | 6 | -2 | -2 |
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- **Skills**: Perception +6, Stealth +5
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- **Senses**: darkvision 60 ft.; Passive Perception 16
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- **CR** 5 (XP 1,800; PB +3)
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## Traits
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***Spider Climb.*** The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.
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## Actions
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***Multiattack.*** The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.
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***Bite.*** *Melee Attack Roll:* +7, reach 5 ft. 17 (3d8 + 4) Piercing damage.
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***Tentacle.*** *Melee Attack Roll:* +7, reach 60 ft. The target has the Grappled condition (escape DC 14) from one of six tentacles, and the target has the Poisoned condition until the grapple ends.
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The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.
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***Reel.*** The roper pulls each creature Grappled by it up to 30 feet straight toward it.
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