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monsters/md/5.2_srd_(2025_mm)/deva_mm_2024.md
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monsters/md/5.2_srd_(2025_mm)/deva_mm_2024.md
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# Deva
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*Medium Celestial (Angel), Lawful Good*
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- **Armor Class:** 17
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- **Hit Points:** 229 (27d8 + 108)
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- **Speed:** 30 ft., Fly 90 ft. (hover)
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- **Initiative**: +4 (14)
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|STAT|SCORE|MOD|SAVE|
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| --- | --- | --- | ---- |
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| STR | 18 | +4 | +4 |
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| DEX | 18 | +4 | +4 |
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| CON | 18 | +4 | +4 |
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| INT | 17 | +3 | +3 |
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| WIS | 20 | +5 | +9 |
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| CHA | 20 | +5 | +9 |
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- **Resistances**: Radiant
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- **Immunities**: Charmed, Exhaustion, Frightened
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- **Skills**: Insight +9, Perception +9
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- **Senses**: darkvision 120 ft.; Passive Perception 19
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- **Languages**: All; telepathy 120 ft.
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- **CR** 10 (XP 5,900; PB +4)
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## Traits
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***Exalted Restoration.*** If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.
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***Magic Resistance.*** The deva has Advantage on saving throws against spells and other magical effects.
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## Actions
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***Multiattack.*** The deva makes two Holy Mace attacks.
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***Holy Mace.*** *Melee Attack Roll:* +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.
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***Spellcasting.*** The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):
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- **At Will:** *Detect Evil and Good*, *Shapechange*
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- **1e/Day Each:** *Commune*, *Raise Dead*
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## Bonus Actions
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***Divine Aid (2/Day).*** The deva casts *Cure Wounds*, *Lesser Restoration*, or *Remove Curse*, using the same spellcasting ability as Spellcasting.
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