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monsters/md/5.1_srd_(2015_mm)/jackal.md
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# Jackal
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*Small* *Beast* *unaligned*
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- **Armor Class:** 12
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- **Hit Points:** 3 (1d6)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 0 (25 XP)
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- **Source:** 5.1 SRD (2015 MM), page 382
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 8 (-1) | 15 (+2) | 11 (+0) | 3 (-4) | 12 (+1) | 6 (-2) |
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- **Skills:** perception +3
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- **Senses:** passive Perception 13
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- **Languages:**
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### Special Abilities
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- **Keen Hearing and Smell:** The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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- **Pack Tactics:** The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
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### Actions
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- **Bite:** Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
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