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monsters/md/5.1_srd_(2015_mm)/goblin.md
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# Goblin
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*Small* *Humanoid* *neutral evil*
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- **Armor Class:** 15 (leather armor, shield)
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- **Hit Points:** 7 (2d6)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** 5.1 SRD (2015 MM), page 315
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
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- **Skills:** stealth +6
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:** Common, Goblin
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### Special Abilities
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- **Nimble Escape:** The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
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### Actions
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- **Scimitar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
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- **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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