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monsters/html/tome_of_beasts_2/mari-lwyd.html
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monsters/html/tome_of_beasts_2/mari-lwyd.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Mari Lwyd</title>
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</head>
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<body>
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<h1>Mari Lwyd</h1>
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<p><em>Large</em> <em>Undead</em> <em>neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 15 (natural armor)</li>
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<li><strong>Hit Points:</strong> 66 (7d10+28)</li>
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<li><strong>Speed:</strong> walk 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 4 (1,100 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 257</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>16 (+3)</td>
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<td>13 (+1)</td>
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<td>19 (+4)</td>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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<td>15 (+2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Cha +4</li>
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<li><strong>Skills:</strong> intimidation +4, performance +6</li>
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<li><strong>Damage Immunities:</strong> poison</li>
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<li><strong>Damage Resistances:</strong> necrotic</li>
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<li><strong>Condition Immunities:</strong> exhaustion, frightened, poisoned, unconscious</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 12</li>
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<li><strong>Languages:</strong> Common, Draconic, Elvish, Giant, Primordial</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Turn Resistance:</strong> The mari lwyd has advantage on saving throws against any effect that turns undead.</li>
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<li><strong>Turned by Rhyme:</strong> A creature can use its action to formally challenge the mari lwyd to a duel of rhymes. If no creature attacks the mari lwyd until the beginning of its next turn, it uses its action to recite a rhyme. The challenger must respond to the rhyme and succeed on a DC 14 Charisma (Performance) check. On a success, the mari lwyd is treated as if it is turned for 1 minute or until it takes damage.</li>
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<li><strong>Innate Spellcasting:</strong> The mari lwyd's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
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At will: chill touch, mage hand
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3/day each: animate dead, hideous laughter, suggestion</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The mari lwyd makes one bite attack and one hooves attack.</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.</li>
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<li><strong>Hooves:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/mari-lwyd.md">Markdown Format</a></p>
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</body>
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</html>
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