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monsters/html/tome_of_beasts_2/dragonflesh-golem.html
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monsters/html/tome_of_beasts_2/dragonflesh-golem.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Dragonflesh Golem</title>
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</head>
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<body>
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<h1>Dragonflesh Golem</h1>
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<p><em>Large</em> <em>Construct</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 18 (natural armor)</li>
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<li><strong>Hit Points:</strong> 115 (11d10+55)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 10 (5,900 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 180</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>22 (+6)</td>
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<td>7 (-2)</td>
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<td>20 (+5)</td>
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<td>3 (-4)</td>
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<td>10 (+0)</td>
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<td>1 (-5)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Immunities:</strong> bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons</li>
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<li><strong>Damage Resistances:</strong> acid, cold, fire, lightning, poison</li>
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<li><strong>Condition Immunities:</strong> charmed, exhaustion, frightened, paralyzed, petrified, poisoned</li>
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<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 10</li>
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<li><strong>Languages:</strong> understands the languages of its creator but can’t speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Immutable Form:</strong> The golem is immune to any spell or effect that would alter its form.</li>
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<li><strong>Magic Resistance:</strong> The golem has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Magic Weapons:</strong> The golem's weapon attacks are magical.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The dragonflesh golem uses Terror Stare. It then makes two attacks: one with its bite and one with its claws.</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.</li>
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<li><strong>Claws:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.</li>
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<li><strong>Terror Stare:</strong> The dragonflesh golem chooses a creature that can see its eyes within 30 feet of it. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the golem's Terror Stare for the next 24 hours.</li>
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<li><strong>Elemental Breath (Recharge 5-6):</strong> The dragonflesh golem exhales energy in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 21 (6d6) fire damage and 21 (6d6) damage of another type on a failed save, or half as much damage on a successful one. Roll a d4 to determine the additional damage type: 1 is acid, 2 is cold, 3 is lightning, and 4 is poison.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/dragonflesh-golem.md">Markdown Format</a></p>
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</body>
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</html>
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