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monsters/html/creature_codex/xenabsorber.html
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monsters/html/creature_codex/xenabsorber.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Xenabsorber</title>
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</head>
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<body>
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<h1>Xenabsorber</h1>
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<p><em>Medium</em> <em>Aberration</em> <em>chaotic neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 15 (natural armor)</li>
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<li><strong>Hit Points:</strong> 65 (10d8+20)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 387</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>17 (+3)</td>
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<td>12 (+1)</td>
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<td>15 (+2)</td>
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<td>10 (+0)</td>
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<td>13 (+1)</td>
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<td>15 (+2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> deception +4, perception +5</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 15</li>
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<li><strong>Languages:</strong> Common</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Disguise:</strong> The xenabsorber has advantage on Charisma (Deception) checks to pass itself off as the type of creature it is impersonating as long as it has at least 1 trait from that creature.</li>
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<li><strong>Trait Mimicry:</strong> As a bonus action, a xenabsorber can take on 1 nonmagical physical trait, attack, or reaction of a beast or humanoid with a challenge rating equal to or less than its own that it has seen within the last week (see Trait Mimicry sidebar). It can have up to 5 such traits at a time, no more than two of which can be attacks. Each trait lasts until the xenabsorber replaces it with another trait as a bonus action. If the xenabsorber goes a week without exposure to a single beast or humanoid, it loses all of its traits and reverts back to its true, blue crystalline form.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The xenabsorber makes two melee attacks.</li>
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<li><strong>Slam:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/xenabsorber.md">Markdown Format</a></p>
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</body>
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</html>
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