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monsters/html/creature_codex/whisperer-in-darkness.html
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monsters/html/creature_codex/whisperer-in-darkness.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Whisperer in Darkness</title>
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</head>
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<body>
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<h1>Whisperer in Darkness</h1>
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<p><em>Medium</em> <em>Aberration</em> <em>neutral evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 17 (natural armor)</li>
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<li><strong>Hit Points:</strong> 142 (15d8+75)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 15 (13,000 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 378</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>15 (+2)</td>
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<td>19 (+4)</td>
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<td>21 (+5)</td>
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<td>25 (+7)</td>
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<td>18 (+4)</td>
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<td>16 (+3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Con +10, Wis +9, Cha +8</li>
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<li><strong>Skills:</strong> arcana +17, deception +13, medicine +9, perception +9, stealth +9</li>
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<li><strong>Damage Immunities:</strong> psychic, poison</li>
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<li><strong>Damage Resistances:</strong> cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver</li>
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<li><strong>Condition Immunities:</strong> frightened, charmed, poisoned</li>
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<li><strong>Senses:</strong> truesight 120 ft., passive Perception 19</li>
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<li><strong>Languages:</strong> all, telepathy 60 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Disquieting Technology:</strong> The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head.</li>
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<li><strong>Magic Resistance:</strong> The whisperer has advantage on saving throws against spells and other magical effects.</li>
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<li><strong>Innate Spellcasting:</strong> The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components:
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At will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion
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3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport
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1/day each: feeblemind, meteor swarm, mind blank, weird</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The whisperer in the darkness makes two Grasp of the Void attacks.</li>
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<li><strong>Grasp of the Void:</strong> Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/whisperer-in-darkness.md">Markdown Format</a></p>
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</body>
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</html>
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