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monsters/html/creature_codex/bar-brawl.html
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monsters/html/creature_codex/bar-brawl.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Bar Brawl</title>
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</head>
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<body>
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<h1>Bar Brawl</h1>
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<p><em>Huge</em> <em>Humanoid</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 12 (leather armor)</li>
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<li><strong>Hit Points:</strong> 67 (9d12+9)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 48</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>14 (+2)</td>
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<td>12 (+1)</td>
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<td>13 (+1)</td>
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<td>11 (+0)</td>
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<td>10 (+0)</td>
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<td>9 (-1)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Vulnerabilities:</strong> bludgeoning</li>
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<li><strong>Damage Resistances:</strong> piercing, slashing</li>
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<li><strong>Condition Immunities:</strong> charmed, frightened, paralyzed, petrified, prone, restrained, stunned</li>
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<li><strong>Senses:</strong> passive Perception 10</li>
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<li><strong>Languages:</strong> any two languages</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Liquid Courage (Recharge 5-6):</strong> As a bonus action, the bar brawl imbibes nearby alcohol to gain access to a hidden reservoir of audacity and grit. The bar brawl gains 7 (2d6) temporary hp for 1 minute.</li>
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<li><strong>Swarm:</strong> The bar brawl can occupy another creature's space and vice versa, and the bar brawl can move through any opening large enough for a Medium humanoid. Except for Liquid Courage, the bar brawl can't regain hp or gain temporary hp.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The bar brawl makes two melee attacks or two darts attacks.</li>
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<li><strong>Barstool:</strong> Melee Weapon Attack: +4 to hit, range 0 ft., one target in the bar brawl's space. Hit: 14 (4d6) bludgeoning damage, or 7 (2d6) if the bar brawl has half its hit points or fewer.</li>
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<li><strong>Broken Bottles:</strong> Melee Weapon Attack: +4 to hit, range 0 ft., one target in the bar brawl's space. Hit: 10 (4d4) slashing damage, or 5 (2d4) if the bar brawl has half its hit points or fewer.</li>
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<li><strong>Darts:</strong> Ranged Weapon Attack: +3 to hit, range 20/40 ft. Hit: 10 (4d4) piercing damage, or 5 (2d4) if the bar brawl has half its hit points or fewer.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/bar-brawl.md">Markdown Format</a></p>
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</body>
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</html>
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